A Game Dev’s 4 Favourite Games of 2024 (and 3 for 2025)

When you’re designing games, you need to find the time to try as many as possible. Consider it research, but also one of the very necessary (and fun) perks of the job. Honestly, it helps provide  some inspiration for the team here at Clever Plays. As an example, I recently went into a number of […]

Clever Plays, Community, Happy Bastards / 18 Dec 2024

The Evolution of Clever Plays (and How We Design Games)

We don’t make it easy on ourselves here at Clever Plays. Every game we make is completely different from the last, not just in genre, but in gameplay style. We take that creative challenge to heart because we’re always looking to see what we can do differently than what’s come before. Just look at how […]

Clever Plays, Happy Bastards, Leap of Fate, Operation: Tango / 26 Nov 2024

How to “Bastardize” a Game

What, exactly, does “Bastardizing” other games mean? It means paying tribute to some of our favourite features in strategy games and then building upon it with our own twisted take (and new features) in Happy Bastards!

Clever Plays, Happy Bastards / 26 Sep 2024

Happy Bastards and The Art of Looking Ugly

The art of Happy Bastards is ugly – seriously ugly – and that’s the point. It’s meant to reflect the world that Kev lives in, the world that you’ll be exploiting in your quest for fame! This world needs to feel flawed, epic,…and quirky.  I’m Yohan Herve, the Art Director for Happy Bastards (and, technically, […]

Clever Plays, Community, Happy Bastards / 16 Aug 2024